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Games made with AI · and exactly how

Make
your own
game.

A curated den of games built with AI. Every one can carry a developer-verified build sheet: the tools, the pipeline, how much of the work, and what they would do differently.

The build sheet

How it was made

Every listing can carry one. It is filled in by the developer through a short interview, and only what they confirm is shown. This is a sample so you can see what we ask for.

Build sheet · sample

Dungeonthing

Solo · Godot 4 · 7 weeks · first game

Sample sheet

Engine

Godot 4.3

no prior experience

Team

Solo

evenings and weekends

Time

7 weeks

idea to itch release

Tool spend

~$40

two subscriptions, one month

AI involvement by discipline

DisciplineLevelTools · notesStatus
CodeClaude Code wrote most GDScript; combat directed line by lineexample
Game designClaude for enemy stat tables and pacing questionsexample
WritingItem flavour text drafted, every line rewritten by handexample
2D artHand-drawn UI in Asepriteexample
3D modelsMeshy → Blender retopo; 14 of 19 creaturesexample
AnimationMixamo auto-rig, cleaned by handexample
MusicComposed in a tracker, no AIexample
VoiceElevenLabs, shipped as generated; 40 linesexample

What AI was great at

Getting a first playable in a weekend with no Godot knowledge. Explaining the engine as I went. Creature blockouts.

Where it let me down

Retopology took longer than the whole combat system. Generated meshes will not deform until you rebuild them. Budget for it.

Games

The den

Curated, not exhaustive: a few hundred good games beat thousands of thin listings. Each page links out to itch.io, Steam or the developer’s own site. We never sell games.

First listings in progress

Tools

The directory

What can I use to make this part of my game? Open-source and local tools get the same treatment as hosted products, with licence, hardware and pricing facts that carry a last-verified date.

Built from build sheets

Made a game with AI?

Tell us how.

The first pages are going up by hand. If you would like yours among them, write to us with a link to the game and one thing you learned. Nothing goes live until you approve it.

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